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Erebus

Project Type

Unity 3D Top-Down Action RPG Multiplayer

Project Date

January 2024

Project Location

Heidelberg

Project Role

Game Developer

Erebus, a 3D Top-Down Action RPG Multiplayer game created as part of a project at SRH Heidelberg, was developed in approximately 5 weeks. The game centers around a character navigating through various levels, combating monsters emerging from portals, offering a repetitive roguelike 3D gameplay experience.

This collaborative project involved the joint efforts of two programmers, including myself. Due to our shared programming expertise, we opted to utilize existing assets for the game models. Our collaborative approach involved alternating responsibilities for programming key aspects of the game. My focus was on developing the main player and monster mechanics, integrating them into the multiplayer functionality through netcode. Meanwhile, my collaborator primarily handled the dungeon and lobby functionality.

Our trailer video also got added as a part of the career introduction video in the official SRH Fachschule Website for Game- and Multimedia Development: https://youtu.be/U42S_iSXqpA?si=DuP4czz6j3yGl0yp&t=10

Proven Qualifications: Unity Engine, C# Programming, Game Design, Asset Integration, UI/UX Development, Unity Physics and Collision, Unity Camera Systems, Event Handling, Optimization, Script Integration, Multiplayer Functionality through Netcode, Unity Lobby & Relay System.